You can use A* and co with hex maps too. There's more info on hex maps and an illustration of pathing here:
http://www.redblobgames.com/grids/hexagons/#pathfinding
You can use A* and co with hex maps too. There's more info on hex maps and an illustration of pathing here:
http://www.redblobgames.com/grids/hexagons/#pathfinding