I'm a big mmo player, fwiw. And it's part of what got me to the conclusion that gaming has become a chore.
The devs behind World of Warcraft have spent a lot of time trying to balance "grind" with "skipping grind". Making it easier to skip the "un-fun" parts of the game; all that assuming that the un-fun parts of the game are necessary to begin with.
However, here we're just talking about game design. In the case of P2W moneygrabs, we're talking about evil behaviour.
The devs behind World of Warcraft have spent a lot of time trying to balance "grind" with "skipping grind". Making it easier to skip the "un-fun" parts of the game; all that assuming that the un-fun parts of the game are necessary to begin with.
However, here we're just talking about game design. In the case of P2W moneygrabs, we're talking about evil behaviour.