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I wonder if anyone has made a liquid cooling system for ipads / phones. Like, a sealed thing that seals onto the back of the device and circulates cooling water directly against the back surface.


A more whimsical method is to put the thing in a glass of water with the cord sticking out. :-)

https://www.reddit.com/r/EmulationOnAndroid/comments/1m269k0...


Throw it in a Thermoplastic Polyurethane (TPU) bag and it'll be a pretty good long term solution.


> First, in a watertight plastic bag and then in the water?

Was wondering, but this the most duct tap hacker solution!


As I discovered cooling down hardboiled eggs, it's better to keep a thin layer of moisture that cools the object via evaporation.

Something of this sort should keep the device moisturised:

https://www.thehydrobros.com/products/automatic-water-spraye...

0.2ml/s at its lowest setting looks like the ballpark of what's required to maintain temperature.


a sandwich bag would work wonders, then you could use ice to counter the plastic's thermal inefficiencies!


I have a small portable fan that I place under it basically any time I use it for any development work. It gets thermally throttled pretty fast otherwise. It's definitely the wrong machine for my needs but it's what I gotta work with for now.



ipad pro actually preforms fairly comparably according to geekbench


You're in luck. Lots of phone manufacturers also implement liquid cooling inside the phone too.

https://www.notebookcheck.net/Xiaomi-launches-new-mobile-wat...


What about submerging it in mineral oil?


I think the vapor chamber cooling Apple's starting to use is something like that, no?


Yeah, lets add more cost and complexity in a cooling system so instead of 1 token per second we get 2 tokens per second, all of the price of one graphics card that can do 50+ tokens a second.

Apple fans never cease to amaze me.




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