I recently assigned myself a project to learn C++ too, mainly in the interest of learning an entirely different kind of language (I only know python very well) but also to scratch a long pending itch of writing a few simple games and doing some graphics related work.
What I have found, while going through the C++ primer by Stanley Lippman and Barbara Moo (and having read most of accelerated C++ earlier) is that I have not so far seen anything that I really dislike.
Maybe this is because I am not really experienced and so cannot see the obivous pitfalls, or maybe those things will come in later in the book. But so far I see a language which I can use in many places.
Also how is Stroustroup's book for someone who finishes the C++ primer (which goes over just the basics).
I recommend Stroustroup's book as it really leaves no area unexplored. It is better to read it after having read some other material, as you have. I would wait for the 4th edition, though, which covers C++11.
What I have found, while going through the C++ primer by Stanley Lippman and Barbara Moo (and having read most of accelerated C++ earlier) is that I have not so far seen anything that I really dislike.
Maybe this is because I am not really experienced and so cannot see the obivous pitfalls, or maybe those things will come in later in the book. But so far I see a language which I can use in many places.
Also how is Stroustroup's book for someone who finishes the C++ primer (which goes over just the basics).