But it definitely needed to be VR to be helpful, to see your relative position vs the airport and runway, pattern altitude, etc.
Did not help with stalls or landings, which are more based on the feel of the aircraft.
Head tracking (like TrackIR) is another option, perhaps even better than VR for flight sims because you can see your hand and your controllers.
But it definitely needed to be VR to be helpful, to see your relative position vs the airport and runway, pattern altitude, etc.
Did not help with stalls or landings, which are more based on the feel of the aircraft.