Yeah, i guess i shouldn't have said "bug" in the traditional sense. More like "lets rewrite the gpu calls for this game instead of getting 53 avg fps, they now get 60 avg fps) since we (being nvidia) knows it better.
Most likely when a game is released, the team that build it disbands to work ons omething else and wont have time for performance hacks like this.
Most likely when a game is released, the team that build it disbands to work ons omething else and wont have time for performance hacks like this.