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The language here is lua, a structured language, rather than a thin instruction layer over hardware. If it more of an API behind it (e.g. ability to work with sound at a low level) then the result could be better.


I think for sound it would be nice to have a little synthesizer where you can specify attack/decay/sustain/release, oscillator type, frequency and so on .. sort of like the SOUND command in the old 8-bit computers, even.


I agree, I want to add low level things like POKE to write to the screen memory. Sound would also be awesome.


Sprites are quite fun to move around, even if you're not doing it in a more interactive fashion (like Logo).




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