Once VR headsets gain large FOV and high DPI, working in VR will be ideal and an improvement over any sort of monitor.
You can have 360+ degrees of scroll (beyond a full circle, you continue to wind into virtual space), spatial gestures to organize and manipulate your workspace.
It'll be like physical trades where workers knoll out their workspaces. We'll finally be able to do the same without clunky, insufficient windowing systems.
UI and 3D tools won't be limited to flat planes anymore, which will enable us to work with our hands.
I'm incredibly excited for this tech to land. I think it'll introduce an order of magnitude increase in productivity once it begins to mature.
To work effectively and without friction, you want everything close at hand.
I think even the current rectangular workspaces that monitors provide are getting a little too big for this. As the workspace gets bigger, the organizational burden increases, as does the effort to navigate through it -- even if that effort is mostly non-physical.
I'm thinking we actually need better ways to focus, where the things we need for an extended activity -- and only those things -- are readily available in a simple workspace. I'm afraid a 3D VR/AR workspace will lead to me questing about, looking for that file or tool that is maybe 1440 degrees leftward.
> working in VR will be ideal and an improvement over any sort of monitor
For me, that's definitely not true. I have no interest in wearing a headset for more than a few minutes at a time. I also like that I can turn my head and look out the window at trees, clouds or birds or rain. It's how I think.
> I think it'll introduce an order of magnitude increase in productivity once it begins to mature.
I guess that's a good thing, but it's not terribly high on my list of things I want to work on to improve my life.
> spatial gestures to organize and manipulate your workspace
These are things that sounds cool on paper, but become impractical when you do them hundreds of times a day. For common tasks, users gravitate to the least amount of effort. It's why almost everyone knows `ctrl + s` instead of using the `file -> save` menu. Engineers in particular are prescient about their shortcuts (especially VIM users...)
Gestural interfaces will take off when they are the most efficient method for completing a task.
You can have 360+ degrees of scroll (beyond a full circle, you continue to wind into virtual space), spatial gestures to organize and manipulate your workspace.
It'll be like physical trades where workers knoll out their workspaces. We'll finally be able to do the same without clunky, insufficient windowing systems.
UI and 3D tools won't be limited to flat planes anymore, which will enable us to work with our hands.
I'm incredibly excited for this tech to land. I think it'll introduce an order of magnitude increase in productivity once it begins to mature.