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What you're describing sounds like a binary blob masquerading as C header files.


It's just a list of registers names, offsets, field names, and bit assignments. It is nothing like a binary blob. It is GPU documentation in the form of C header files.

Now I happen to know that the vast majority of it is shared between GPU generations to some extent, so someone could abstract things out manually to remove duplication, but it's a huge task.




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