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Has any AR product not been garbage?


The HoloLens 1 does what it claims to do. It is uncomfortable, the FOV is narrow, but it's usable and there aren't any big, negative surprises. You can use it and say, "yeah, I get it, I can see where this is going".

The Magic Leap doesn't do what they claimed it would do. But it does do what the HoloLens 1 does, slightly better in some areas, slightly worse in others.

The Meta2 was fundamentally broken. Nothing on it worked correctly. Everything on it was a hack job.


I can say Pokemon Go was a great success. I never played it because I'm not into AR, but I like this vertical of positive social/gaming experiences.


I guess it falls under the very vague term of "AR product", depending on how you define it, but it's not an AR visualization product. Rendering pokemon on top of a surface is a cute little gimmick but if that feature wasn't there it wouldn't really matter.


but none of the CEOs say that you have to switch from using monitors at the company to AR glasses




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