- Users are "The Post-Nintendo Generation" (grown up with computers)
- Work, play, groupware, embedded, and ubiquitous
- Humongous computer (multi-gigabyte RAM, Cray-on-a-chip RISC processors)
- Rich communication (computer can see you, knows where you are, large high-res
screen, new I/O devices)
- Connected system subjected to constant change
- Language (instead of icons)
- Strong object-orientation (large number of small objects with rich attribute
sets)
- Personal information retrieval as unifying principle with atomic information
units as basic interaction object
- Information comes to you (rather than you browsing your hard drive)
- You won't always have to work that hard
Neilsen wrote this in 1996, but it seems to predict an emerging trend of pervasive social networking, cloud-storage, Google (omniscient agents with a natural language interface), and location APIs, embedded cameras, gesture-pads, etc. Of course I could be looking for evidence selectively, but I will leave that judgment to you.