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Example traits of an "anti-mac" computer:

  - Users are "The Post-Nintendo Generation" (grown up with computers)
  - Work, play, groupware, embedded, and ubiquitous
  - Humongous computer (multi-gigabyte RAM, Cray-on-a-chip RISC processors)
  - Rich communication (computer can see you, knows where you are, large high-res
    screen, new I/O devices)
  - Connected system subjected to constant change
  - Language (instead of icons)
  - Strong object-orientation (large number of small objects with rich attribute
    sets)
  - Personal information retrieval as unifying principle with atomic information
    units as basic interaction object
  - Information comes to you (rather than you browsing your hard drive)
  - You won't always have to work that hard
Neilsen wrote this in 1996, but it seems to predict an emerging trend of pervasive social networking, cloud-storage, Google (omniscient agents with a natural language interface), and location APIs, embedded cameras, gesture-pads, etc. Of course I could be looking for evidence selectively, but I will leave that judgment to you.


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