But lets face it - in a company- there are two or three people doing the game-design, the others usually get not even a chance to contribute.
They are put into a silo, connected to a part of the pipeline and start crunching until the ilusion wears off.
Even if you get a chance to realize a idea- in a modern title, the fear of risk, sees to any new concept that it is marginalized.
So even if it takes years, i think by now, its far more realistic to produce a title as a indy dev or open source dev by now.
But lets face it - in a company- there are two or three people doing the game-design, the others usually get not even a chance to contribute.
They are put into a silo, connected to a part of the pipeline and start crunching until the ilusion wears off. Even if you get a chance to realize a idea- in a modern title, the fear of risk, sees to any new concept that it is marginalized.
So even if it takes years, i think by now, its far more realistic to produce a title as a indy dev or open source dev by now.
Had I the heaven's embroidered cloths,
Enwrought with golden and silver light,
The blue and the dim and the dark cloths
Of night and light and the half-light;
I would spread the cloths under your feet:
But I, being poor, have only my dreams;
I have spread my dreams under your feet;
Tread softly because you tread on my dreams.