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For anyone that continued past the paywall, is it worth it?

I started this game back when I was in college but stopped at the paywall because I didn't have the money at the time. Forgot about it till just now! If this can teach more advanced vim concepts via gameplay then I'd probably be open to buying it now than I used to be.



I think this was more helpful than any other vim resource i found when beginning. Highly recommend!


I played it almost to completion a couple of years ago. I found it very helpful to shore up basic Vim skills, and introduce me to more advanced commands. Come to think of it, I could probably use a refresher...

I'd recommend it.


I bought a license about a year ago. When I logged in today, a message came:

> License Expired

> [my email address]

> There is no time left in your license.

> License activated on [date]

and an offer to buy another half a year for 25$. Here I openly say: No, thank you.


Same here. I bought when it had just launched, wasn't complete yet and there was no mention of the license not being perpetual. Disappointing, but I did get a lot of value from it though!


For me it was mentioned, but I read on HN that the main reason for the "6 month" restriction is that the author wants to avoid complaints and reclaims in the case that he stops providing the website after 6 months. In other words: there are legal reasons why this restriction exists, but it will not be restricted to 6 months. So I trusted the HN crowd and paid the price that I considered as "a little high".

Lesson learned: Don't trust the HN crowd.


I'd renew for a month to refresh the less usual commands in a heartbeat if it was $2-3 bucks! $25 is hard to swallow. I do feel like I got my $25 worth at the time though. It was a great way to learn and I use a lot of it daily.


> I do feel like I got my $25 worth at the time though.

If you buy a game for 25$, you can play it as often as you want.


I agree with you, somewhat: there is not much of a server component to this game and we should get to play it forever and ever, and it is frustrating that we didn't know for sure ahead of time this was a 6 months license only.

However, as a solo entrepreneur, I agree even more with the creator of the game. He gets to price his creation however he likes, and he probably needs to make money like the rest of us. His game teaches a super valuable skill that has saved me well over the price in typing efficiency. Again, I'm fine with the price tag. Just wish he had the option to renew for a month after the initial purchase to brush up. Probably leaving money on the table!


I don't remember getting to play Everquest indefinitely.


Vim Adventures is not an MMOG.

Beside that: For every MMOG that was stopped, there was typically lots of fan outcry and attempts to set up fan-managed servers to continue playing (often a legal grayzone). Sometimes fans even manage to convince the developers to release server code/source code: https://en.wikipedia.org/w/index.php?title=Uru:_Ages_Beyond_...


Thanks for the feedback, I'll give the full version a try!


I went through the entire game in 2014 - thoroughly enjoyed it. Taught me vim basics as well as more advanced concepts. After going through the game I used vim as my primary editor for almost a year. Despite the annoying $25/6 months of access I still recommend it to those looking to learn vim.


What made you stop using vim after that year?


I began working in a large Scala codebase and the IDE support made quickly navigating the code very easy.

I still use vim or emacs whenever I need to do some serious text editing or I'm in a console.




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