All iOS developers I know are hopeful about Swift, but say that they wouldn't use it for a serious, large-scale project yet. (I'm a Unity developer that only occasionally touches native iOS or Android code). What was your experience with it?
That's interesting, I've had almost the opposite experience. The team I work on is slowing migrating over (new classes and classes that need refactoring are done in Swift), and most of my friends who are iOS developers have told me they're doing the same.
FWIW, I work at a medium sized company (~300 employees) who is owned by a larger company (15k employees).
I'm a small development team (there are only 5-6 engineers, and I'm the only iOS one right now). I've gotten the go ahead to move to Swift as well. It's been fairly easy with only one strange crash so far.
All iOS developers I know are hopeful about Swift, but say that they wouldn't use it for a serious, large-scale project yet. (I'm a Unity developer that only occasionally touches native iOS or Android code). What was your experience with it?